![]() After completing the first 4 or 5 worlds with constant irritation, it's now just collecting dust. I am surprised at the high review scores and seriously let down with what I think is the worst Mario platformer I've ever played, un-Nintendo-like amateur design for co-op purposes. ![]() Tropical Freeze for example is just perfection. Which is why this is how it usually works in most games, even in Nintendo's own games. You can't be more than 20 centimeters apart and it makes for slow, tedious and vague gameplay.Ī larger field of view or simply zooming out whenever it's required to allow both players to continue exploring, at least up to a certain point, would be an easy fix for this. play the game at all, without falling off-screen, while the other constantly has to stop and wait for their teammate to catch up, to prevent them from falling off-screen/to their death. Because the player without camera barely has any room to jump or move or. The fact that the camera only follows one player at a time and is zoomed in way too closely all the time, ruins any kind of freedom for both. All because of how ridiculous the camera system is. Wonder is the first game she hates to play and actually doesn't even care to finish. I have completed many co-op platform games with my wife, including some savagely hard ones, and of course many Mario/Yoshi/DK entries. I am so disappointed in Mario Bros Wonder for this. ![]() ![]() Maybe off-topic but I am just so curious. ![]()
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